Web game developer who launched a multiplayer browser-based game.
Okay, I've taken a look at the Reddit post.
Identified Potential Collaborator:
- The creator of the multiplayer "Queens game clone" available at
crowns-game.com
.
Screening of Potential Collaborator:
- Proven Skill: They’ve successfully built and launched a complete multiplayer web game, which shows they’re proficient in web development, game logic, and real-time multiplayer systems.
- Active and Engaged: By sharing their work and seeking feedback, they demonstrate an openness to collaboration and a willingness to showcase their project.
- Relevant Niche: Their project is a web-based game, making them a good fit for companies in the web technology and game development space.
Collaboration Suggestions and Expected Benefits (aligning with the previous analysis provided):
-
For Backend-as-a-Service (BaaS) Providers for Games:
- Companies: Those offering server hosting, real-time databases (e.g., Firebase, Supabase), leaderboard APIs, matchmaking services, or WebSocket services (e.g., Ably, Pusher).
- Collaboration Suggestion:
- Technical Case Study/Tutorial: The game creator could write a blog post, article, or video tutorial detailing how they built the multiplayer functionality of
crowns-game.com
. If they are already using your service, it’s a direct showcase. If not, they could integrate a specific feature (e.g., a global leaderboard, enhanced matchmaking) using your service and document the process. - "Powered By" Showcase: If they integrate your service, a "Powered by [Your Company]" mention or logo on their game/site.
- Technical Case Study/Tutorial: The game creator could write a blog post, article, or video tutorial detailing how they built the multiplayer functionality of
- Expected Benefits:
- Real-World Example: A playable, real-world example demonstrating your technology's capabilities.
- Developer-Focused Content: Attracts other game developers looking for solutions to build similar multiplayer web games.
- Credibility Boost: Shows your service in action, powering a live game.
- Brand Exposure: Increased visibility within the web game development community.
-
For Web Game Engines or Development Frameworks:
- Companies: Creators of JavaScript game engines (e.g., Phaser, PixiJS, PlayCanvas) or frontend frameworks conducive to game development.
- Collaboration Suggestion:
- Showcase Project: Feature
crowns-game.com
in their official gallery or blog as an example of what can be built, especially if the creator used any libraries or techniques that align with the engine/framework's philosophy. - Developer Spotlight/Interview: Interview the creator about their development process, challenges, and how they achieved the multiplayer aspect, potentially highlighting how your engine/framework (or similar web technologies) could simplify such a task.
- Showcase Project: Feature
- Expected Benefits:
- Inspiration for Users: Demonstrates the capabilities of web technologies (and potentially your engine) for creating engaging multiplayer games.
- Community Engagement: Provides valuable insights and learning material for your user base.
- Practical Examples: Moves beyond theoretical capabilities to show tangible results.
Overall Expected Benefits for a Collaborating Company:
- Cost-Effective Marketing: User-generated or co-created content is often more authentic and engaging.
- Access to Niche Expertise: Leverage the creator's specific knowledge in web-based multiplayer game development.
- Content for Multiple Channels: The created content (case study, tutorial, interview) can be repurposed across blogs, social media, and newsletters.